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Created May 7, 2019

One Man Wrecking Crew

One of my favorite heroes, because his play style is so unique!

Shy away from team fights at first unless you have loads of setup time. Focus on completing your lvl 1 and lvl 4 quests. I recommend sitting in a lane and possibly missing the first objective to do so. You become an absolutely monster at 10 with Robo-goblin. Walk up to the enemy and slap for big damage. You can win trades with alot of bruisers if you time your ult correctly to avoid their burst.

General rule of thumb is to only use your D ability if your turret is about to break down anyway OR if you are entirely shifting lanes and positioning. If you are simply pushing up ahead, no need to scrap them. You'll get more value from just leaving the turrets up and auto attack things to complete your lvl 4 quest. The more turrets you have up, the faster this quests gets done. Your auto attacks count no matter where the turrets are.

People will chase you ALOT as a Gazlowe. Practice using your 1 key to target the enemy players that are getting closest to you. You need to slow them down with your lvl 7 slow. Slow and dismount the bad guys, and then if they chase too far, they could find themselves in a world of hurt!

You are a lane pushing machine, but you can still SMASH people with single target damage thanks to your Heroic and Storm talents. Find the balance between camps, pushing the lane, and showing up to the obj / team fight and this hero can be so dominant! Enjoy!
Chi Wave
A wave of Chi energy flows through friends and foes, dealing 838 Nature damage or 1,836 healing. Bounces up to 7 times to targets within 25 yards.
Chi Burst
Hurls a torrent of Chi energy up to 40 yards forward, dealing 2,224 Nature damage to all enemies, and 4,135 healing to the Monk and all allies in its path. Chi Burst generates 1 Chi per enemy target damaged, up to a maximum of 2.
Fist of the White Tiger
Strike with the technique of the White Tiger, dealing 6,364 Physical damage. Generates 3 Chi.
Tiger Tail Sweep
Increases the range of Leg Sweep by 2 yards and reduces its cooldown by 10 seconds.
Diffuse Magic
Reduces magic damage you take by 60% for 6 seconds, and transfers all currently active harmful magical effects on you back to their original caster if possible.
Ring of Peace
Form a Ring of Peace at the target location for 5 seconds. Enemies that enter will be ejected from the Ring.
Spiritual Focus
Every 2 Chi you spend reduces the cooldown of Storm, Earth, and Fire by 1 second.
Balance Patch - 01/03/19
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