Created November 30, 2019
Li-Ming - Default
Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 seconds.
Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.
Rampage costs 10 less Rage and deals 15% increased damage.
Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 5% for 6 seconds.
Disintegrate for cocoon
Roar explosively, dealing 9,960 Physical damage to all enemies within 12 yards and reducing their movement speed by 50% for 6 seconds. Generates 10 Rage.
Break the enemy's defenses, dealing 4,980 Physical damage, and increasing your damage done to the target by 15% for 10 seconds. Generates 10 Rage.
Instantly attack the target, causing 2,898 damage and healing you for 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
Tal Rasha's Elements to do some more damage but you have to cycle abilities
Balance Patch - 11/12/19