Created December 20, 2018
This is a placeholder build.
Heart strike generates 2 additional runic power per target hit.
Your Blood Plague and Death and Decay deal damage 15% more often.
Each charge of Bone Shield increases your maximum health by 1%.
Will of the Necropolis
Damage taken below 35% health is reduced by 35%.
Grip of the Dead
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every second.
Death Strike grants you 15% Leech for 6 seconds.
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 seconds. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 minutes.