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Junkrat
Junker Demolitionist
The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.
Trait
Total Mayhem
Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies and 75% reduced damage to structures.
Abilities
Frag Launcher
Cooldown: 12 seconds
Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 118 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
Concussion Mine
Cooldown: 16 seconds
Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
Steel Trap
Cooldown: 12 seconds
Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.Limit 1 active trap.
Heroics
RIP-Tire
Cooldown: 75 seconds
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.
Rocket Ride
Cooldown: 75 seconds
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 890 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
see all builds Blow 'Em Up! BOOM POW Bogged Down RIP-Tire Bombs Away Spread Volley Cannonball! 2,626 views
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Mochrie's Post-Rework Junkrat Build (patch 2.48)
I legendary notes
Concussion Mine and Steel Trap can both function as excellent vision tools! Use them to watch/block rotations and camps!
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I Talent Breakdown
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1
Tricky Shuffles
While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
0%
Extra-Wound Timers
The final grenade launched from Frag Launcher deals 60% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
0%
Blow 'Em Up!
Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.
100%
4
Taste for Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2% up to 40%.
0%
BOOM POW
Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds.
0%
Chattering Teeth
Steel Traps will slowly chase nearby enemy Heroes.
100%
7
Bogged Down
Enemies launched by Concussion Mine are Slowed by 40% for 2.5 seconds upon landing.
0%
Big As
Increase Steel Trap's radius and damage by 50% and enemy Heroes who are hit have their Armor reduced by 15 for 3 seconds.
50%
Sticky Wicket
Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds.
50%
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown.
0%
10
RIP-Tire
Cooldown: 75 seconds
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.
50%
Rocket Ride
Cooldown: 75 seconds
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 890 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
50%
13
Bombs Away
Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 25% bonus damage.
0%
Ripper Air
Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit.
0%
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
100%
16
Burst Fire
Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge.
0%
Endless Nades
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
50%
Spread Volley
Cooldown: 30 seconds
Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.
50%
20
Extra Oomph
Increase RIP-Tire's knockback distance by 50% and its cooldown is reduced by 25 seconds for each enemy Hero hit.
50%
Puckish Scamp
Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Each Heroic has its own separate cooldown.
50%
Cannonball!
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
0%
I Hate Waiting!
Junkrat always rides his Rocket Ride Mount, which grants 150% increased Movement Speed, but his Mount cooldown is increased to 12 seconds.
0%
I Vitals
Health
1425
Regen
2.96/sec
DPS
116
Basic Attack
110
Attack Speed
1/sec
Attack Range
5.5
Model Size
0.75
-
BASE
+
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Junkrat
Gul'dan
Jaina
Genji
Lunara
Chromie
Kel'Thuzad
Kael'thas
Mephisto
Tychus
Tracer
Azmodan
Valla
Hanzo
Li-Ming
Falstad
Raynor
Greymane
Sylvanas
Fenix
Cassia
Sgt. Hammer
Zagara
Nazeebo
Zul'jin
Nova
Probius
Orphea
Junkrat
Gul'dan
Jaina
Genji
Lunara
Chromie
Kel'Thuzad
Kael'thas
Mephisto
Tychus
Tracer
Azmodan
Valla
Hanzo
Li-Ming
Falstad
Raynor
Greymane
Sylvanas
Fenix
Cassia
Sgt. Hammer
Zagara
Nazeebo
Zul'jin
Nova
Probius
Orphea
Junkrat
Gul'dan
Jaina
Genji
Lunara
Chromie
Kel'Thuzad
Kael'thas
Mephisto
Tychus
Tracer
Azmodan
Valla
Hanzo
Li-Ming
Falstad
Raynor
Greymane
Sylvanas
Fenix
Cassia
Sgt. Hammer
Zagara
Nazeebo
Zul'jin
Nova
Probius
Orphea
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