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Junkrat
Junker Demolitionist
The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.
Trait
Total Mayhem
Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies and 75% reduced damage to structures.
Abilities
Frag Launcher
Cooldown: 12 seconds
Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 128 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
Concussion Mine
Cooldown: 16 seconds
Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
Steel Trap
Cooldown: 12 seconds
Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.Limit 1 active trap.
Heroics
RIP-Tire
Cooldown: 80 seconds
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back, and dealing 775 damage to enemies in the center of the blast, and 475 damage to enemies outside of the center.
Rocket Ride
Cooldown: 75 seconds
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.5 seconds, Junkrat lands, dealing 750 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted.
see all builds Put Some English On It Taste For Explosions Tricky Shuffles RIP-Tire Ripper Air Endless Nades Cannonball! 1,170 views
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I Talent Breakdown
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1
Put Some English On It
Increase Frag Launcher's travel distance by 50%, does does not increase its speed.
100%
Extra-Wound Timers
Frag Launcher grenades last an additional 2 seconds before automatically detonating.
0%
Bouncy Bouncy
Upon colliding with terrain fro the first time, Frag Launcher grenades deal 20% more damage.
0%
4
Taste For Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.5, up to 100.
100%
Bonzer Hits
Quest: Hit enemy Heroes 12 times with Concussion Mine. Reward: Concussion Mine deals 40% more damage and knocks enemies back 30% farther.
0%
Gotta Trap 'Em All!
Quest: Hit 7 Heroes with Steel Trap. Reward: Reduce Steel Trap's cooldown by 3 seconds and increase the maximum number of active traps to 3.
0%
7
Tricky Shuffles
While Frag Launcher has no charges left, gain 15% Movement Speed.
100%
Big As
Increase Steel Trap's radius and damage by 50%.
0%
Sticky Wicket
Steel Trap no longer Roots enemies, and instead Slows them by 90% for 3.5 seconds.
0%
10
RIP-Tire
Cooldown: 80 seconds
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back, and dealing 775 damage to enemies in the center of the blast, and 475 damage to enemies outside of the center.
100%
Rocket Ride
Cooldown: 75 seconds
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.5 seconds, Junkrat lands, dealing 750 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted.
0%
13
Ripper Air
Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit.
100%
Bogged Down
Enemies launched by Concussion Mine are Slowed by 60% for 2 seconds upon landing.
0%
Chattering Teeth
Steel Traps will slowly chase nearby enemy Heroes.
0%
16
Burst Fire
Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge.
0%
Endless Nades
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
100%
Spread Volley
Cooldown: 30 seconds
Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.
0%
20
Extra Ooph
Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 20 seconds for each enemy Hero hit.
0%
Puckish Scamp
Reduce Rocket Ride's cooldown by 45 seconds and increase its damage by 15%.
0%
Cannonball!
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
100%
BOOM POW
Hitting an enemy Hero with Concussion Mine reduces its cooldown by 12 seconds.
0%
I Vitals
Health
1350
Regen
2.81/sec
DPS
116
Basic Attack
116
Attack Speed
1/sec
Attack Range
5.5
Model Size
0.75
-
BASE
+
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Probius
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Zagara
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Valla
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Raynor
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Genji
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Li-Ming
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Junkrat
Jaina
Fenix
Nazeebo
Sylvanas
Falstad
Hanzo
Greymane
Lunara
Kael'thas
Cassia
Gul'dan
Tracer
Sgt. Hammer
Zul'jin
Tychus
Probius
Orphea
Kel'Thuzad
Chromie
Nova
Azmodan
Mephisto
Zagara
Valla
Raynor
Genji
Li-Ming
Junkrat
Jaina
Fenix
Nazeebo
Sylvanas
Falstad
Hanzo
Greymane
Lunara
Kael'thas
Cassia
Gul'dan
Tracer
Sgt. Hammer
Zul'jin
Tychus
Probius
Orphea
Kel'Thuzad
Chromie
Nova
Azmodan
Mephisto
Zagara
Valla
Raynor
Genji
Li-Ming
Junkrat
Jaina
Fenix
Nazeebo
Sylvanas
Falstad
Hanzo
Greymane
Lunara
Kael'thas
Cassia
Gul'dan
Tracer
Sgt. Hammer
Zul'jin
Tychus
Probius
Orphea
Kel'Thuzad
Chromie
Nova
Azmodan
Mephisto
Zagara
Valla
Raynor
Genji
Li-Ming
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